My name is Matthias and here I will showcase some of my work, projects I am working on in cooperation with other artists, WIP and previews of projects to come.
A lot of the content you will find here is available for download if you follow the links to
3DOcean
Unity 3d Asset Store
Shapeways
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A while back I made this base mesh. It’s basically the result of years of learning and experience. While it might look simple at first glance, this mesh has helped me save a lot of time in my recent work and is a good starting point for all sorts of characters.
The mesh consists of 100% quads and is optimized for sculpting with even poly distribution and slightly higher poly concentrations in areas of high detail like the face. The clean edge flow makes it easy to modify the mesh and make conform fitting clothes. It is also a great starting point for low poly game characters.
This base mesh is sure to quickly get you started on a new character model be it for a low poly game or a high poly sculpt project.
I just wanted to feature this particular mesh again to explain in a bit more detail and show what can be achieved with it. This is the official basmesh of Aleysha V2
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